Virtual reality games are conquering the gaming industry and will gain tremendous market share shortly. It is due to the rise of things such as an innumerable variety of headsets like Oculus Rift & other headsets from VR companies. You might be interested in becoming a VR game developer to try your hand at making these VR games. If you are interested in making breathtaking work of VR gaming, you need to start small first. A basic foundation will help you create VR games without any hindrance. Proficiency in an extensive background in VR game development and computer programming is a must, as it’s not easy to make a VR game. You will need impressive knowledge to create high-end PC virtual reality games that are more difficult than VR games for iPhone.
Steps to make a VR game:-
Set up the scene:-
Setting up the scene is where all the action will take place, and it is also the place where all the game objects and assets are. You can go to the file, build game settings, and switch the build platform to either Android or IOS. Now you can delete the directional light from the scene and create a 3D object, a plane. By dragging the silver texture from the game assets folder onto the plane, you can choose the floor, a normal map that gives the illusion of depth.
Game Assets:-
Game assets are the things that populate the scene of your game. These assets are things ranging from light, props, characters, and more.
Game Behavior in VR:-
It is where the game’s behavior needs to be defined with how the various aspects interact and react with one another. Some math knowledge of yours comes in handy at this place. The x, y, and z axes are the foundation of your VR game orientation. The game should be set at 0, 0, 0 for all three, determining where the main point of origin is for actions.
Details of the game in VR:-
Within the game assets of a game, these are the more specific details. For example, these details are – textures, bump mapping, and meshes are involved in this.
Completion of the Scene:-
After adjusting all these technicalities, a plane is to be created by adding the brick texture & brick normal map to it. Transform controls are used to rotate the plane until the brick pattern faces it in the right direction. You need to copy & paste this to make all the walls. Then, by selecting all the floor planes, move them all up at the same time. Next, create a 3D object, a cube, add the wooden texture to it, and later scatter a few around the scene to complete it.
Bake navigation mesh & add Coding:-
Finally, our scene in the VR game is set up, and now we need to bake a navigation mesh to know what areas can move and cannot move through. Go to a window, navigation, and click bake in a new window. Now you can add your characters with some animation. In the end, coding is crucial to be done for your VR game to finish.